With the financial and fanatic disappointment of later "Resident Evil" games of the franchise, has Capcom salvaged the positives of the series to create a modern scare?
Story and Setting - 8/10
Resident Evil 6's plot revolves around the global infection that is, the 'C-Virus'. With the instruction of Ada Wong and a double agent-esque figure, the malicious syndicate known as 'New Umbrella' declares 'War on Humanity'. Due to this, zombie hunters Leon S. Kennedy, Chris Redfield and co. attempt to prevent an 'End of War' scenario.
Capcom's tells the story through the four individual campaigns (Leon's;Chris';Sherry's;and Ada's.) as each tale intertwines with another. This is specifically shown in Agent Wong's solo section as she clashes with each of the 3 pairs (Leon/Helena;Chris/Piers ;Sherry/Jake) for comparable reasons.
The style of Capcom's zombie cult is essentially an updated version of Resident Evil 4 and 3's environments. In one campaign, the player embarks through Eastern-European alleys, crowded by the undead where as another campaign sees Leon travelling through a market town in Chinatown (Situated in China, but I couldn't resist the pun!)
Incidentally, RE takes great note in representing a shadow of how modern society would react to a 'plague/zombie' crisis. For instance, (Spoiler Alert!) during Leon's campaign, there is a cloud of C-Virus infused gas that is intoxicating the zombie-free area of Beijing. Once the mesmerizing death trap devours the oriental citizens, there are streets upon streets of civilians fluttering from undead infection, clenching their grip on your legs, gasping for air, etc..
Incidentally, the music and sound effects of Capcom's recent horror title are substantial enough for recognition. Whether zombies are submerging from the Arctic depths or an entire horde are bombarding your shotgun that has little to no ammunition, the music definitely erupts the suspense. Furthermore, the grunts and haunts from the unholy soldiers provides a fearful factor that not only reflects on the character's occasional thoughts of despair or need for swiftness, but also reflects on our inner fear of demons.
Graphics and Gameplay - 7/10
The story and soundtrack are not the only nail-biting traumas however.
As most gamers would know, Resident Evil 5 wasn't welcomed in the gameplay lounge. Resident Evil 6 however, changes improves upon a few of its failures.
As previously stated, Resident Evil 6's main game is split into four campaigns with each tale being vastly different from one another. For instance, Leon's saga enhances on Resident Evil 4's mechanics where as Chris' 'military-esque' chapter centres around a third-person shooter style of gameplay.
Although each campaign has individual gaming mechanisms, each storyline has puzzles and bosses. Unfortunately, the puzzles are solved within a few seconds. The bosses on the other hand, are infuriatingly ridiculous and extensive. This is strongly pointed out during Leon's campaign where the player must defeat an enhanced version of Nemesis, Helena's mutated and sexually appeared sister and a certain individual's multiple mutations of a Dog, Horse, T-Rex, Octopus, Fly and Armoured Mosquito.
Now this, is messed up. |
In the end of my session with Capcom, I experienced more graphical glitches and jagged gameplay bugs than I have with Borderlands 2, Kingdoms of Amalur: Reckoning and Batman: Arkham City combined! This is no overstatement or exaggeration. The game has several issues that result in the player's camera and combat to be disfigured and unresponsive.
Overall - 15/20
Summarising my bone-chilling review, Capcom have really tried to re-invent the nostalgia that is Resident Evil with the addition of significant characters and cameos in each campaign to represent continuity. Unfortunately, the graphics and un-playable bugs minimize the fun factor of this zombie tale. If you stumble this upon a Christmas sale or as a Birthday present then you'll enjoy it. However, if you bought it on release date for the initial retail release day price, ranging from $79-98 (AU) then you will outline the flaws of this feared attempt to re-create a loved franchise from the 20th century abyss.
Nom, nom, nom. |