Upcoming Releases:

Resident Evil (October 2nd)
Dishonored (October 11th )
Doom 3: BFG Edition (October 18th)
Medal of Honor: Warfighter (October 23rd)
Assassin's Creed 3 (October 31st)
XCOM: Enemy Unknown (October)

Tuesday, 31 July 2012

Retawes' Top 10: Video Game Characters

Here is a list of my personal favorite characters in video games many of whom are featured in 'Japanese Role-Playing Games' or 'Platformers'.





Lightning's costume in 'Final Fantasy XIII-2'
10. Lightning from 'Final Fantasy XIII'. Now, I know that XIII has been hated upon by critics and 'Final Fantasy' veterans alike, but none can detest that Lightning is a likable badass to beat. From fighting colossal beings to surviving in an artificial reality against an army of monsters, she really has no flaws in the combat and brute department! Also, she's one of the main female protagonists in a Final Fantasy game that doesn't portray the sexist 'damsel-in-distress' stereotype unlike Yuna and co.







"What'cha just call me?"
9. Axel from 'Kingdom Hearts'. When I think of 'Kingdom Hearts 2', one of the several images that crosses my mind, is Axel spinning his inferno chakrams during his boss fight with Roxas. Even though, he's whole appearance and persona is a complete mystery, I still find him to be one of my most memorable characters in video game history. I recall the year being 2005, when I discovered this hot-headed arrogant fire ball. Though, it's a shame that he isn't featured in other KH games since the 'nobodies' adventure.





Crash's guide to flirting: Spin and smile!
8. Crash Bandicoot from the 'Crash Bandicoot' series. Growing up as a late 20th, early 21st century child, nothing was better than booting up my PlayStation and spinning around evil turtles and be ridding of Neo Cortex. Crash Bandicoot was my idol. He always tackled his problems with a spin and chuckle before bolting off into the next issue. Although, I guess my attraction towards the mammal maniac was due to the whole universe and the way that he interacted with everything and everyone, with a simple smile and spin.






Grunt hasn't had his dose of blood this morning....
7. Grunt from 'Mass Effect 2'. If there was a specific reason why #2 is my favourite space RPG of the series, it would most definitely be the characters. From dying assassins to masked crusaders, the game has it covered for variety. Although, my most favored of the bunch is the ultimate Krogan super-soldier, 'Grunt'. This guy could even take a whole Reaper army (Had I not have him die previously) on with just his raw fists and rage.





"Anyone want a slightly used Bat-Suit? I'm sure the blood'll wash off!"
6. Penguin from 'Batman: Arkham City'. So, he may not initially be from a video game, but he still is one of my most favored crooks in Arkham. With his 'deadly' umbrella and penguin army, this man has plotted to rise among the sewers and take over Gotham from time to time. However, there isn't any doubt that the sole reason that I admire him is for a laughable cause. I mean, he's a stereotypical midget who cackles like a winded witch and carries a explosive wielding umbrella as a weapon. That aside, his boss battle in AC was truly memorable as the most ridiculous villain in superhero history.

Previously on the 'Four Horseman'.....
5.  War from 'Darksiders'. One of the famous horseman, War represents everything that his name contains. With his giant claw and blade, he battles mighty demons and mythological beings to achieve their (their meaning him and his brother's) goal, 'Peace among Heaven, Hell and the Middle-Earth'. What's most unique about him is that throughout all of the hardships and hurdles that he faces, he never shows a sign of insecurity or defeat.





4. Shadow from the 'Sonic' franchise. This nemesis of the optimistic speedster is completely what Sonic isn't. Austere, harsh and borderline insane, he wields several military weapons and is usually seen driving his motor bike or battling the blue hedgehog and friends. He is even so significant and popular that he has his own spin off game, titled 'Shadow the hedgehog'. The game basically explains Shadow's depressive personality and brutal history as a military/science experiment gone wrong.
"Chaos Control"




3. Sephiroth from 'Final Fantasy VII'. This villain of the Tifa and Cloud title is a pure and utter criminal. From assassinating Cloud's crush to ruining the world, this man has done some horrible commitments to Gaia's people. However, this is what makes him so likable and admirable. With his deep connection with Cloud, this 'One Winged Angel' is a true devil, from his long and fatal 'Masamune' blade, to his cascading luminous hair transcending past his shoulder blades.
"Tell me what you cherish most. Give me the pleasure of taking it away..."



2. Charizard/Bowser from 'Pokemon'/'Super Mario Bros' series. Aside from PlayStation, whilst growing up I also owned a gameboy and eventually a gameboy colour. At the time, the only games that I owned on it was 'Pokemon Red' and a couple of Mario titles. When I played Pokemon, I remember being completely obsessed with Charmander and its evolutions. With Bowser, I really learned of his fire breathing attitude when I played the 'Super Smash Bros' series which with the addition of Charizard made the two most ideal and daring dragon like characters become one in my list. 

"The darkness may destroy my body, but it can't touch my heart"
1. Sora from the 'Kingdom Hearts' series. No spiky haired protagonist could beat this keyblade wielding teen. Even though he has the fate of various 'Disney' and 'Final Fantasy' inspired worlds on his soldiers, he is always carefree and empathetic towards others. Specifically when his friends are involved as several of his adventures revolve around Sora rescuing his best friends, 'Riku and Kairi'. 

Sunday, 29 July 2012

The Square Enix Announcement and Wishlist

As many of us gamers would have noticed, Square Enix has been losing it's famed title "God of the JRPG" as of late. However, could it be that they are secretly hiding the famous Kingdom Hearts 3? 

Please...Don't Be Cancelled!
Recently, several sources announced that Square Enix had anonymously axed the action oriented game (FF VS XIII). Though this was a domino effect that started on Kotaku.com and spread like a wild fire. Of all of the sources, it was IGN that endorsed the rumour specifically as they presented various ways to explain information, whether that be through  their 'daily news' videos, articles, editorials, podcasts or foreign social networking sites such as 'Facebook' or 'Twitter'. 

As expected, this caused an outrage among critics and fans alike. With the game in development from 2006, it was near obvious that it would have been cancelled soon enough. In fact, there hadn't been a trailer or any leaked information in at least a year!

However, this whole speculation was completely disproved by Square Enix producer Yoichi Wada, post JRPG fan rebellion. He praised on 'Twitter',
"There's someone making a false rumour that 'Versus' was cancelled.....just a minute ago, the regular 'Versus' meeting ended. If you saw the presentation of the city, I'd knock you off your feet!"
What did I just hear? Sound the alarm; ring the bells as the Otaku Goddesses have granted us a gift from their respective womb!


Now, am I the only one who's praising this man and vilifying Kotaku for temporarily screwing the video games industry? Incidentally, Mr Wada concluded with suggesting a significant announcement during early September for the Final Fantasy franchise. Now, I don't want to sound gullible or obnoxious here, but I have a pretty good theory that this announcement has something related with "Versus XIII".

Furthermore, I believe that the announcement will involve four different contrivances. Initially, there will be a new release date that optimistically is in 2012 but realistically in 2013. Along with some press information indicating that "Versus" will be on both PlayStation 3 and Xbox 360. To continue, the announcement will betoken some news on the story and gameplay with some sort of trailer or preview. Conclusively, the "Fabula Nova Crystalisis" final should be renamed. With various latest generation's JRPGs having the name XIII, it would be ideal to change the name to a more simplistic and less specific title specifically "Final Fantasy XV".
None the less, I will be anticipating this press release and will be reporting on it as I hear it.





Monday, 2 July 2012

Retawes (Movie) Review: Snow White and the Huntsman

Snow White and the Huntsman - 9/10

From Hansel and Gretel to "Sleeping Beauty", everyone knows of the famous fairy tales. However, Director Rubert Sanders has decided to take a dark fantasy fling to the iconic story of Snow White.

Snow White's soldiers looking pretty bad-ass!
Essentially, the plot is similar to the classic but possesses a more adult and serious tone to the films. In the magical world of Tabor, the Queen has died of a fatal illness and the King has married a mysterious woman that could only be related to evil itself. This vague villain named Ravenna desires the inevitable, immortality which results in her assassinating the King with her only witness being her step-daughter, Snow White. A decade pasts and Queen Ravenna know rules all of Tabor which causes plagues and disaster to torment the lands. Though, Queen Ravenna isn't the only royal mistress that lives on as Snow White, whom is now trapped in the castle's prison defines a plan conquer the land back from the evil witch. Now, even though that Snow White is famous for being the purest soul on Earth, she's going to need some help to defeat the infamous evil queen. From the seven dwarves to the "mighty" Huntsman, Rubert Sanders really tries to intertwine these various fairy tales.

No! My Skincare!
Incidentally, the writers and casting crew should also be congratulated on bringing in such a remarkable cast. For instance, Charize Theron who plays the malicious Queen Ravenna is undoubtedly a very cold looking person so ideally playing as a cold hearted character was no difficult task. However, when the Queen soliloquies her insecurity of age and absorbs the young's youth to stay healthy is such a gripping and cascading idea that portrays some of the dark, adult fantasy that this movie provides.

If there was but on criticism that I would have with the movie, it would revolve around Kristen Stewart and her bizarre obsession with frowning or showing a unpleasant face at all times!

Note aside, this movie is brilliant from start to finish. An absolute 10/10 if it weren't for Kristen Stewart's mouth movements and awkward scenarios. Kudos, Rubert Sanders.....You've done well!

Thursday, 21 June 2012

Retawes Recap #1

Welcome to my new youtube oriented segment "Retawes Recap". Retawes Recap is basically a 10-15 minute summary of the latest gaming news (In the past 1-3 weeks). As I have a tendency to go off topic, these videos may become more of a discussion than summary of the topics in our gaming society.


Note: As this is my first video/vlog, I am particularly more nervous than I have ever been! So, please ignore my occasional "ums", awkward pauses and such as I only speak from my mind and not from a piece of paper. This is so that my 'fans' or 'viewers' get to understand what I am like or about without any edits or without portraying myself as someone I am not. Hope you enjoy!

Sunday, 17 June 2012

Retawes Review: Diablo 3(Spoiler Free!)

Diablo 3 - 15/20
With a humongous fan base and extended time for development, is Diablo 3 worth the wait? Or has Blizzard followed the atrocity of Duke Nukem Forever?

Story and Setting - 6/10

The Diablo franchise revolves around one or more heroes known as nephalem that are tasked with defeating the seven demons of chaos. In the third title of the series, only Belial and Azmodan remain and the whole world of Sanctuary relies on the mysterious stranger, the famed Deckard Cain, his niece Leah and the Nephalem, i.e. the player. Within the world of Sanctuary, there are several locations that are explored in each act (There are four acts in total). From the plague driven town of New Tristam, to the middle-eastern inspired market city.

Aside from the environment and characters, the soundtrack of Diablo is present but minimal. This is due to the fact that there is little to no 'action' or adrenaline pumping tracks. Most of the pieces are quiet and melodic but feel out of place. However, the small action sequences feel forced and unexpected to say the least.

Graphics and Gameplay - 9/10

The art style of the game is very 'Blizzard' in the sense that the cartoon like action is very captivating and fun. However, Diablo fans play Diablo not for the story or graphics, but for the gameplay.

In some ways, the game is similar to it's predecessors but very different. For instance, there is still loot and gems that can be equipped to your gear. But, the skill setup system is completely new and has evolved (or devolved depending on your view of things) into the new upgrade system that the Diablo clones are becoming. You still have to level up to achieve new spells and traits but in D3, you can;'t chose how you level up. What I mean is that if you are the necromancer like Witch Doctor class and you wanted to specify your character to use minions,, you will have to wait until he has unlocked every damn spell to do so. This is alright for some players but true veterans may get upset with this costume change.
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Witch Doctor and his mutant pets!

Incidentally, there are five classes in the game that are completely varied in all aspects. They are the brutal, slaughtering axe using Barbarian; the arcane specialising British Wizard; the eastern influenced spiritual Monk; the arrow obsessed, trap using Demon Hunter and the zombie friendly Witch Doctor. What's most interesting about these characters is that they each have personality. For instance, the later (Witch Doctor) is a jamacian/african tribal member who will be remembered for his deep, third person way of speaking, "I have to get to da temple".

Aside from their personality and the Barbarian, each class feels fresh and new to the series and showcases a different way to play depending on the player. Want to play with your several zombie and mutated pals? Play as a Witch Doctor! How about deceiving enemies into walking into your traps? Demon Hunter!

However, playing solo is only but a miniature element of Diablo 3. Playing with friends or other players, boosts the chance of getting rare gear and levels you up faster. For instance, I was levelled up my Demon Hunter in half of the time it took for my Witch Doctor as I was playing with my Monk ally.

What's even more exciting about Co-op is that loot isn't shared. What's that I hear? Several Diablo veterans crying tears of joy as they won't be 'ninja'd anymore! However, you can still give your friends gear by dropping the item, trading or forcing them to purchase it of the auction house.
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Go burning Zubats!

Speaking of which, the auction house is how Blizzard are wanting to keep you playing the game. Blizzard have created two different auction houses. The first is the basic one which uses Diablo gold as the currency. The other uses real money and Paypal accounts. Personally, I think it's just pointless but I see that someone will make use of it!
Incidentally, Blizzard have made it that to play the game, the player must have a constant internet connection which for some, will cause an array of technical dramas.

Overall - 15/20
FF2E7B800B28EEFFD50BD1C2C4BD61C2D0E969C5 (1366×768)
Aim...Set...FIRE!

Concluding my beginning inquiries, Diablo 3 was definitely worth the wait! Nothing could of made the game more brilliant, gameplay wise. However, the story is slightly above average and the soundtrack is mediocre at best. If you're a Diablo veteran, then you'll adore this title. Though, if you're a newcomer like me, then you'll feel like you've approached an ongoing conversation.

Retawes Review: Dragon's Dogma

Dragon's Dogma - 16.5/20
With the success of action  RPGs such as Skyrim and Kingdoms of Amalur, could Dragon's Dogma beat the western competition?

Story and Setting - 7.5/10

Dragon's Dogma's story is simple. In the medieval/fantasy world of Gransys, a ferocious dragon invades a small fishing town known as Cassardis. Upon this attack, the dragon enjoyably devours a fisherman's heart. This fisherman (i.e. You) is then branded as an Arizen whose task is to seek out the dragon and defeat it to collect his heart.
Within your travels, you discover that as an Arizen, there are positives and negatives. The negative is that everyone wants your help with a task, whether it be deciphering a hidden text or defeating a band of hobgoblins. On the other hand, as an Arizen, you are given the ability to posses spiritual beings known as Pawns. Pawns are basically your party members and can make a big difference to the game as does the setting.
Speaking of Dogma's environment, the whole world is largely unique upon each zone. From wide open plains to cascading valleys, there is always something new to explore and the whole world is just surreal!
Like these varied areas, enemies are also spotted around the world depending on the weather, time and environmental conditions. But we'll get to that a bit later.
This map is just waiting to be explored!
On another note, the music of Dragon's Dogma is on par with the likes of Final Fantasy or any epic RPG tale. From melodic and peaceful piano pieces, to heavy J-POP from the 80's, this game has something to give you that special adrenaline rush.
Incidentally, the voice acting in this game was surprisingly astounding. Each character has an original voice or style to how they talk which reflects on where the come from in the world. For instance, the French accented crusader, Ser Mercedes (Yes, that is her actual name.) talks with a strict slur that none of the civillians from Gransys' capital, Gran Soren speak of.

Graphics and Gameplay - 9/10

As I've already stated, Dragon's Dogma is a beautiful game. The game runs on Capcom's 'MT Framework' engine which isn't well known but for sure will be now! Capcom should be congratulated (For once!) for their brilliant display of the game's physics. For instance, if you are carrying a lantern and you walk into water, you conduct the 'soaked' condition.

Incidentally, there are several dis-enhancements in the game, which include the hypnotising sleep; the aggravating poison; the possessive curse; immobilising paralysis but also the damage dealing burn. However, all of these incurables can be cured with the use of herbs or a mage.

As you can see, Capcom really thought outside the RPG box!
Speaking of which, there are initially three classes: the sword and shield Fighter, the ranged Strider and the arcane specialising Mage. From these classes comes three alternate classes that branch of the original three. Then there's the hybrids classes that branch of the alternate classes. These include the wicked love child of the sorcerer and ranger, 'Magick Archer'; the blend of ranger and warrior, 'Assasin' and my personal favourite, the sorcerer/warrior known as 'Mystic Knight'. Don't like the class your playing as, well don't worry as changing classes is like changing the channel on a remote, it's that easy!

Incidentally, your pawns use this 'vocation' system as well. However, your main customisable pawn is the only one that you can change their vocation and upgrade their skills. Speaking of which, to obtain alternate secondary pawns, you need to find the portals scattered around Gransys that send you to the Pawns' alternate universe. Here, you can find other players pawns and recruit them however to do so, you have to obtain rift points that are mostly accessible via sending your pawn to other players.

On the flip side, the gameplay of DD is smooth and fluid. From casting an endless supply of spells (You get six to use on your 'action bar' but there's over 50 spells!) to swinging your ridiculously large greatsword, the game never stutters or frame-rate drops to the biggest degree. Aside from the action, there is a big concept of weight and it's impact on your characters. For instance, if you are carrying a load of bones,gems, etc and are classified as very heavy, you use more stamina then others when moving and are less affected by weather conditions such as wind or rain.
Speaking of the stamina system, whether you're running up a hill, climbing up a hill, fighting enemies or clinging onto a giant griffin, you and you're pawns, stamina is used. Now, you're probably wondering, "What do you mean, clinging onto a giant griffin?". Well in Dragon's Dogma, players and their pawns can climb onto enemies to attack their weakspots and such. For instance, when I was faced with defeating a giant rock golem, I climbed onto his back, neck and other ligaments to target his several weak points for extra damage. This is a brilliant example of why Dragon's Dogma's combat system is unlike any action RPG I've played lately.
Speaking of fighting, the game has a vast range of bizarre and creative creatures to defeat. From the obvious,  wolves and bandits, to the horny trolls that go crazy upon seeing a female; large ogres whose horns seem to relate to their brains; harpies that sing you to sleep; deadly hydras and the mythological chimeras, the game's environment is centred around Greek mythological creatures and medieval 'history'. Most of these enemies are all found at night if you don't have a light source which brings me to the next insanity of Dragon's Dogma, the day/night cycle.
More than one of these things in pitch black is sh*t scary!
When it's daylight, you'll rarely see a giant or group of skeleton soldiers but upon nightime, every possible nightmare is released from the developer's mind to haunt and punish those that don't bring their lanterns to explore. In fact, in my first few hours when I discovered this, roughly three chimeras, an ogre, a bandit of thieves and an army of goblins (pathetic medieval cockroaches) startled me in a forest that I refuse to go back to!

Unfortunately though, the game at times suffers from a few glitches which occasionally can be funny and helpful but usually are unfair and make the game unplayable. For instance, when I was fighting a troll in the Ancient Quarry, I could barely see the enemy as the camera was stuttering from the enclosed environment.

Overall - 16.5/20
Just compare me to Alicia Keys? I dare you!

To summarise my whole review, Dragon's Dogma is a game that pushes boundaries with it's game's physics, art style, combat and soundtrack yet is missing some of the outstanding quality that is on offer in other RPGs. Either way, this game is worth it for the eastern story, characters and lush variety of playability.