Considering Final Fantasy XIII, Square Enix has being headed down an uneasy slope lately. But is that all about to change in Square's new and incredibly improved sequel to XIII, XIII-2?
Story and Setting 9.5/10
This may be the closest we get to KH3 till KH3D! |
The story on the other hand, feels partially copied from Chrono Trigger's
time travelling story but with less bizarre characters. For instance, Snow returns as 'douchey' and stubborn as before yet I was hoping for some character development which was consequentively (due to the paradox system) my problem.
Like the character development, the plot can be considered confusing and disinteresting however I can't explain without giving spoilers. Hence forth, here is a basic analysis of the plot.
Well in my future, you're a goat! |
Spoiler Alert!
Due to several holes in timelines (Known as Paradoxes) Lightning is taken to Valhalla, a mysterious world where time is non-existant and inhabited with monsters and the antagonist of the game, Caius. Althouth, he isn't neccessarily 'evil' as he is a (Guardian of Time) "protector's of the Seeress". The seeress are a family of 'fortune seekers' (So to speak!). Due to the protagonists of XIII is another Cauis and Lightning then battle each other until the Noel appears from a portal (Gabe Newell) and is sent (By Lightning) to the present day to help Lightning's sister Serah free Lightning of her curse and save the world from multiple time paradoxes. If you understood that, congratulations as you'll most likely follow the story.
Spoiler Finished!
Speaking of Serah, as she is the protagonist in this title, the whole game is through her perspective. Now this can be seen good and bad. The upside is that you eventually meet everyone else prior to the sequel and they all have different perspectives of you, Noel and the world that's constantly changing. The downside, Serah's nagging and constant whining of her 'Hero' Snow, finding Lightning and saving the future becomes really old and really fast too! Although, Laura Bailey and Liam O'Brien should be awarded on their superb work as Serah and Caius.
Speaking of the voices in the game, the dialogue is brilliantly casted and goes so well with the music, setting and character models. It's so brilliant in fact, that the voices are some of the best in a JRPG in the past four years (Excluding Xenoblades Chronicles, Last Story). As many other RPGs are following in the footsteps of Bioware's 'fortune wheel', Final Fantasy 13-2 has a similiar concept yet it doesn't hav much of an impact early in the game.
Graphics and Gameplay 8/10
Spot the moogle! |
Go Spiky-Turtle/Iguana-Mon! |
Speaking of cheerful critters alongside Noel and fellow monsters, Serah is accompanied by a Moogle named Mog. Outside of combat, Mog helps find mysterious treasure, invisible artefacts, Time gates and transforms into Serah's Bow and Sword. It's also rewarding and fortunate enough for us Final Fantasy Veterans to have free roaming back in the franchise!
Overall - 17.5
At the end of 13's timeline, I found the game far more achievable and playable than its predescessor, graphically, combatively and story wise. However, the melodrama and overused nagging and still scenes between Serah and Noel were incredibly dull. I also wished that the rest of 13's cast were more accesible throughout the story and actually playable as Serah or Noel. Although, I do detest the idea of DLC to finalise the mini-series, I could see DLC used to portray each character's further connection to the story, resulting in an extra character or 'monster' slot.
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